|Melee||Spade, Combat Knife|
|Primary Weapons||Minigun, Assault Rifle|
|Secondary Weapons||RPG, Triple Barrel RPG|
|Equipment||Grenade, Antipersonnel Grenade, Parachute|
|Block Wallet||200 / 1000|
|Speed||Slightly Above Average|
|Jump Height||3 blocks|
|Class Type||Combat (Offensive)|
|Class Skills|| Close Range Combat
Mid Range Combat
Long Range Light Damage (If someone is stupid enough to stand in front of your rocket, you may be able to kill them)
"You can do a lot of damage with heavy weaponry, and take a beating to boot. Show the bad guys whose boss!"
- In-game description
The Commando is a class in Ace of Spades, which is generally used as a tank or attacking class. The Commando is a great choice for new players, as he has some of the most powerful weapons on his arsenal.
Weapons and Equipment
|Melee||Digging tool that can remove two blocks per hit. Can also be used as a weak melee weapon.|
|Close range melee weapon with high speed and high player damage, but ineffective as a digging tool.|
|Primary Weapon||Extremely high rate of fire and high damage, but inaccurate at long range. Takes a short time to "spin up".|
|High damage. Unique among other weapons in that it fires 3 shots in a rapid succession before pausing briefly. Requires the Hurt + Heal DLC Pack in order to equip.|
|Secondary Weapon||High damage and accuracy, but low ammunition capacity and flight speed. Good at medium range.|
|Low damage and less accuracy, but can fire three shots in quick succession, and can be used to rocket jump more effectively than the regular RPG. Extremely high block damage.|
|Equipment||Thrown weapon with average player and high block damage|
|Thrown weapon with high player damage but low block damage.|
|Activates by pressing Space while in the air. While active, the player will fall slower, allowing them to fall great distances without taking damage.|
Like all the main classes, the Commando can choose three Constructs.
|Produces light. Not commonly used, but can be used to light tunnels or mark points of interest.|
|Large prefab that can be used to reinforce a base or hill.|
|With the addition of a row of blocks at the bottom of a Super Small Wall, players can fire over the top of the wall, and then crouch to take cover when reloading or when under fire. Smallest construct available to the Commando.|
|Can be used to provide some cover from enemy fire. Players can fire through the gaps in the wall, and then take cover when reloading or when under fire.|
The Commando is generally regarded as an attacking class, and is especially suited to Combat heavy game modes such as Team Deathmatch. The high health and attacking power of the Commando makes it ideal for direct attacks against enemies.
The Commando's mini gun is effective at short and medium range, but becomes ineffective at long range. At close range players may consider using the RPG, which can one-hit most classes with a direct hit. The Triple Barrel RPG can fire three shots in quick succession but this does not make up for it's low damage, making the RPG a better choice as a weapon. The Triple Barrel RPG is only useful on maps where rocket jumping could be extremely helpful. Players can compensate for the RPGs low flight speed by aiming slightly ahead of moving targets. Because of the RPG's great accuracy, it can be used to snipe but it is generally only useful against non-moving targets.
The high damage inflicted by Antipersonnel Grenades makes them an effective weapon when enemies are in a confined area such as a house in the Multi-Hill game mode. Throwing a grenade through a window will often result in a kill. In most modes, there is no reason to pick the regular grenade over the antipersonnel grenade, as it is less powerful and higher block damage is not particularly useful.
The Commando match-ups article contains strategies for dealing with other classes as a Commando.
Approximate damage values for the Commando class. Please note that this image has only approximate damage values as it does not account for range falloff, limb/body damage differences, and shotgun damage per pallet.
- "Let's see them survive this."
- "They won't get past me."
- "No mercy."
- "This'll leave a mark."
- "Lock and load."
Steam Trading Card Description
The Commando is a one man army. His brawn is definitely bigger than his brain, making him a heavy weapons specialist that will rain destruction down on anyone foolish enough to get in his way.
When playing the tutorial, the player plays as the Commando, but with the old maximum health value and with a pistol.
|Current Classes||Commando • Marksman • Engineer • Miner • Zombie • Deuce • Gangster • UGC Builder|
|Hurt + Heal Pack Classes||Specialist • Medic|