|Melee||Pickaxe, Riot Stick|
|Primary Weapons||Light Machine Gun, Double Barrel Shotgun|
|Secondary Weapons||Riot Shield|
|Block Wallet||900 / 2000|
|Jump Height||3 blocks|
|Class Skills|| Healing
Close Range Combat
Mid Range Combat
The Medic is a class in Ace of Spades. In order to use the Medic, the Hurt + Heal DLC Pack must be purchased.
Weapons and Equipment
|Melee||Digging tool that can also be used as a melee weapon. Removes a single map placed block in one hit and player placed block in two hits.|
|Powerful close-range melee weapon. While the swing rate and block damage is low, it can instantly most classes, with the exception of the Commando.|
|Primary Weapon||Slow fire rate and high recoil, but has decent player damage, reasonable accuracy and a lot of ammo.|
|Extremely effective at close range, but is inaccurate at best when used for longer distances and has very low effective range.|
|Secondary Weapon||Blocks damage while being held, but reduces sight. Can be used as an ineffective melee weapon.|
|Equipment||Placed on the ground and rapidly heals teammates who are standing next to it. Disappears when the block underneath is removed or when a certain amount of time passes.|
Like all other classes, the Medic can choose three Constructs.
|Produces light. Not commonly used, but can be used to light tunnels or mark points of interest.|
|With the addition of a row of blocks at the bottom of a Super Small Wall, players can fire over the top of the wall, and then crouch to take cover when reloading or when under fire.|
|Large prefab that can be used to reinforce a base or hill.|
|Can be used to provide some cover from enemy fire. Players can fire through the gaps in the wall, and then take cover when reloading or when under fire.|
|Can be used to make a protective bridge to bridge gaps.|
The Medic match-ups article contains strategies for dealing with other classes as a Medic.
- "Oh yeah!"
- "Time for my kind of justice!"
- "I'm locked, and I'm loaded!"