SMG
SMG | |
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Available to | Engineer, Specialist |
Player damage | Average |
Block damage | Low
Destroys one map block in five hits Destroys one player placed block in nine hits |
Rate of fire | 545.45 RPM
9.091 RPS One shot every 0.11 seconds |
Effective range | Medium (< 350 blocks) |
Spread | 1
Spread increases by 0.2 per shot. |
Sight | 2x zoom |
Reload time | 1.25 seconds |
Ammunition capacity | 100 rounds
25 rounds per magazine |
Recoil | 0.01V 0.00002H |
The SMG, also known as the Submachine Gun, is a weapon available to the Engineer and Specialist classes in the primary weapon slot. It is the only primary weapon available to the Engineer.
The SMG has a high rate of fire, and inflicts an average amount of damage. It is useful at short, and with the use of the sights, medium range. However, with a high rate of fire and relatively small clip size, you fill find yourself reloading often; and with the SMG's low damage, you'll usually end up reloading at least once every fight, unless you're fighting at very close range.
Damage
The table below provides accurate information regarding entity damage. The SMG can take out a marksman in 5-7 hits, an engineer or miner in 6-9 hits, a commando in 7-10 hits, and a zombie in 14-20 hits.
Entity Part | Damage |
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Player Torso | 10 |
Player Head | 15 |
Player Legs | 10 |
Player Arms | 10 |
Block | 1 |
Controls
LMB | Fire |
RMB | Zoom in with crosshairs |
3 | Select weapon |
Block Destruction
On default settings, the SMG can destroy a map placed block in five hits, and a player placed block in nine hits.
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Gallery
Trivia
- The SMG bears a resemblance to the Heckler & Koch MP5.
Strengths
- Versatile. The SMG's falloff range and accuracy make it effective at a distance, and its fire rate makes it effective at close range.
Weaknesses
- Low damage. In an even fight, the SMG will lose to almost any other weapon. Use its versatility to exploit enemies weaknesses to make up for this.
Weapons | |
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Melee | Spade • Combat Knife • Pickaxe • Super Spade • Zombie Hands • Crowbar |
Primary Weapons | Minigun • Bolt-Action Rifle • Semi-Auto Rifle • SMG • Pump-Action Shotgun • Double Barrel Shotgun • Tommy Gun |
Secondary Weapons | RPG • Triple Barrel RPG • Pistol • Rocket Turret • Block Cannon • Drill Cannon • Snub Nosed Pistol |
Equipment | Grenade • Antipersonnel Grenade • Parachute • Landmine • Radar Station • Engineer Jetpack • Disguise • Dynamite • C4 • Molotov Cocktail |
Classic Weapons | Spade • Rifle • SMG • Shotgun • Grenade |
Hurt + Heal Weapons | Assault Rifle • Automatic Pistol • Mine Launcher • Blocksucker • Machete • Auto-Shotgun • Grenade Launcher • Chemical Bomb • Sticky Grenade • Riot Stick • Light Machine Gun • Riot Shield • Med Pack |