Build 2652
From Ace of Spades Wiki
28th March 2013
New Maps
- The Colosseum
- The Great Wall
- Atlantis
- Frontier
- Invasion
- Classic Gen
New Game Mode
- Occupation Mode (Attackers [Green] vs Defenders [Blue])
Menus
- Improved Main Menu background
- Loading Bar Bullets now have improved visibility
Graphical
- Improved sky boxes are now available on many maps
- Laser Sight added to Sniper Rifles
HUD
- Improved Timer Design
- Entity Icons on the Mini Map are now white instead of black
- Added building health percentage indicators in Demolition Mode
- Added numeric value to health bar
- Added current class icon to health bar
- Classic:
- Reduced block auto climb speed
Gameplay
- Added Block Colour Picker for Standard Blocks and Prefabs. (Press E or Right Click)
- Improved Scoring System
- Reduced Triple Barrel RPG knockback on team members
- Increased Falling Damage
- Weapon swaps automatically when current weapon is out of ammo
- Spectators can now rejoin their previous team regardless of team balancing
General
- Improved Textures for Health, Ammo, and Block Crates
- Players can now vote for the next map before the end of the round
- Added Chat Profanity Filter
- Idle players are kicked from the server automatically
- Players can now receive Domination and Revenge status against other players
- Added Multi-Kill notifications
- Improved block placement messaging (Block Not Attached, Block Too Far Away etc)
- Window resolution is now saved between sessions when using Windowed Mode.
Sound
- Added new ambient sound effect for Mayan Jungle Map
Misc
- Other Minor Client & Server Optimisations
Classic
- Minimap entity icons show a height indicator pointing up/down accordingly.
- Players can now dig more blocks at a time using RMB with the spade. Destroyed blocks are not added to the players total block count
- Bottom layer of the world is now indestructible
- Players can no longer build on the water
- Increased spawn protection to 3 seconds
- Prevented player names from displaying through blocks
- Grenade damage can no longer pass through walls
- Fixed inconsistencies with Grenade throwing range
Known Issues
- Rocket Jumping no longer functions correctly due to balancing changes made for this build. Will be fixed in future version.