Capture the Flag
Capture the Flag, often abbreviated to CTF and sometimes called Capture the Intel, is a game mode available in Ace of Spades.
The aim of Capture the Flag is to take the enemy team's intel from their base and return it to your own, scoring one point for your team. In a ranked match, players carrying the intel are slowed down significantly and are unable to fire their weapon, making them an easy target for the opposing team unless they are protected by their team mates. If a player is killed whilst carrying the intel it will be dropped on the ground, and will return to the enemy's base after 60 seconds. The first team to capture the enemy's intel five times wins the match. This can be changed in a custom match. If neither team does so by the end of the match, then the team with the highest score is declared the winner.
A teams 'base' is defined as the area within the green or blue glowing box. A green or blue glowing border will appear around the players screen when they are within the confines of a teams base.
Icons appear on the screen to aid players during gameplay, and will change depending on the status of the intel.
- - Points towards a base with secure intel
- - Points towards a base without intel
- - Points towards intel
Icons will also appear on the minimap.
In custom matches, the following game mode specific options can be changed:
Enable Shooting With Intel
Players can choose whether a player carrying intel can use their weapons or not
Enable Intel Return on Touch
If set to yes, the team's intel will return to it's base when touched by a member of its team.
The target score for the round. Can be set between 1 and 5.
Enable Intel Auto Return
If set to yes, intel removed from a team's base will return to the base after 60 seconds.
Players can travel quicker with the intel by throwing it in front of them, running ahead and picking it up, then throwing it again. By repeating this players can travel much more quickly than simply moving with the intel.
If a player is being attacked whilst carrying the intel, it is often best to drop the intel, kill the attacker, and then pick it up again.
A commonly used tactic is to dig a tunnel to beneath the enemies intel to bypass their defences. The Miner class is especially well suited for this task.
Players can make your intel more difficult to steal by building a tall, well-suppported, hard-to-climb tower. Burying the intel just makes it easier for the enemy to steal it without you seeing.
Game Mode Score Types
|Carry Flag||+50 every 5 seconds|
|Flag Escort||+10 every 5 seconds|
|First to Claim Flag||+100|
|Flag Defend||+ 50|
|Close to Flag||+ 50|
|Flag Carrier Defend||+100|
Generic Score Types
Capture the Flag can be played on the following maps in a Ranked Match:
Capture the Flag can be played on the following maps in the Custom Match:
- Castle Wars
- Block Ness
- Tokyo Neon
- Double Dragon
- To The Bridge
- Winter Valley
- City of Chicago
Capture the Flag was added to Ace of Spades in Build 1975, which was released on December 21st 2012.
In Build 2180, which was released on February 8th 2013, the score limit for Capture the Flag was changed from 50 to 5, and the points awarded for capturing the flag were changed from 10 to 1.
|Capture the Flag • Demolition • Diamond Mine • Multi-Hill • Occupation • Team Deathmatch • Zombie • Classic CTF • Territory Control • VIP|