|Block damage|| High
Destroys one map block in 2 hits
Destroys one player placed block in 3 hits
|Rate of fire|| 150 RPM
One shot every 0.4 seconds.
|Effective range||Medium/Short (<550 blocks)|
|Reload time||0.6 seconds|
|Ammunition capacity||30 rounds, 6 per magazine|
|Recoil|| Up: -0.05
The Pistol is a secondary weapon available to the Marksman class. It is a semi-automatic pistol with an orange grip.
With a high rate of fire, average player damage, and a fast reload rate, the Pistol is a reasonable choice when the player is found in a close-range situation.
On default settings, the Pistol can destroy map blocks in two hits and player placed blocks in three.
The pistol deals average player damage.
In Version 165 (Modding Update & More!), the Pistol had it's head damage reduced, shoot interval increased, recoil increased, range reduced and reload speed reduced. It's recoil was also changed from down to up.
- The Pistol originally had 35 rounds and a 5 shot magazine.
- The Pistol's reload used to take 1 second.
- The Pistol seems to be less accurate when crouching.
|Image||Name and Objective||Notes|
| Face Off
Kill 5 zombies by shooting them in the face with the pistol
|Only available in the Zombie game mode.|
- Good at close range.
- Decent damage. Not outstanding, but still dangerous.
- Extremely inconspicuous due to size and tracer colour.
- Fast reloads mean you will never be hindered in combat by running out of ammo in your clip.
- Very headshot dependent. The damage is poor anywhere else.
- High recoil.
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|Melee||Spade • Combat Knife • Pickaxe • Super Spade • Zombie Hands • Crowbar|
|Primary Weapons||Minigun • Bolt-Action Rifle • Semi-Auto Rifle • SMG • Pump-Action Shotgun • Double Barrel Shotgun • Tommy Gun|
|Secondary Weapons||RPG • Triple Barrel RPG • Pistol • Rocket Turret • Block Cannon • Drill Cannon • Snub Nosed Pistol|
|Equipment||Grenade • Antipersonnel Grenade • Parachute • Landmine • Radar Station • Engineer Jetpack • Disguise • Dynamite • C4 • Molotov Cocktail|
|Classic Weapons||Spade • Rifle • SMG • Shotgun • Grenade|
|Hurt + Heal Weapons||Assault Rifle • Automatic Pistol • Mine Launcher • Blocksucker • Machete • Auto-Shotgun • Grenade Launcher • Chemical Bomb • Sticky Grenade • Riot Stick • Light Machine Gun • Riot Shield • Med Pack|