Rocket Turret
Rocket Turret | |
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Available to | Engineer |
Player damage | Moderate |
Block damage | High |
Rate of fire | ~120 RPM
~2 RPS One shot every ~0.5 seconds |
Effective range | Close |
Spread | 0 pixels |
Ammunition capacity | 2/4 rounds for Player
10 rounds per Turret |
Other notes | 100 Health.
Slow tracking speed. Weak splash damage. Explodes when it runs out of rockets or gets destroyed, doing weak damage to anyone nearby. |
The Rocket Turret is a weapon available to the Engineer class in the secondary weapon slot. Turrets have a total of 10 shots in them, and will shoot at an enemy player if they come within sight. Rocket Turrets will explode if it is dealt more than 100 damage, if the block it is sitting on gets destroyed, if the player that placed it places a new one, or if the player that placed it is killed. When it explodes, players nearby take up to around 30 damage, and blocks nearby get damaged or destroyed. The Turret can be used to absorb hits. If a player crouches on the rocket turret, they became harder to shoot because enemy players are likely to hit the turret instead. This is the equivalent of giving the player around 70 more health, because even though the rocket turret has 100 health, it will explode when it is destroyed and cause around 30 damage to the player crouching on it.
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Rocket Turret | |||
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Gallery
Related Achievements
Image | Name and Objective | Notes |
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Turret Syndrome Kill 10 enemies with 1 turret |
Only available to the Engineer class. |
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Collateral Damage Destroy 100 blocks by evading an enemy turret |
Only available to the Engineer class. |
Bugs
- The Rocket Turret's model is misplaced, appearing to float in front of the Engineer holding it.
- Additionally, the Rocket Turret's model has a pair of hands on it, making the Engineer look like it has four hands - two in the normal position, and two more floating in front.
Strengths
- Great for protecting an area due to its auto targeting. Also serves as a good distraction.
- High damage.
- Moderate splash radius and high fire rate make at effective at close range. It never misses on a still target, as well.
Weaknesses
- Slow to target. Can be taken out easily while targeting if not supported.
- Can damage its placer.
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Stub
This article is a stub, therefore potentially incomplete. You can help the Ace of Spades Wiki by expanding it. |
Weapons | |
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Melee | Spade • Combat Knife • Pickaxe • Super Spade • Zombie Hands • Crowbar |
Primary Weapons | Minigun • Bolt-Action Rifle • Semi-Auto Rifle • SMG • Pump-Action Shotgun • Double Barrel Shotgun • Tommy Gun |
Secondary Weapons | RPG • Triple Barrel RPG • Pistol • Rocket Turret • Block Cannon • Drill Cannon • Snub Nosed Pistol |
Equipment | Grenade • Antipersonnel Grenade • Parachute • Landmine • Radar Station • Engineer Jetpack • Disguise • Dynamite • C4 • Molotov Cocktail |
Classic Weapons | Spade • Rifle • SMG • Shotgun • Grenade |
Hurt + Heal Weapons | Assault Rifle • Automatic Pistol • Mine Launcher • Blocksucker • Machete • Auto-Shotgun • Grenade Launcher • Chemical Bomb • Sticky Grenade • Riot Stick • Light Machine Gun • Riot Shield • Med Pack |