|Player damage|| 35 headshots, 30 body and limb shots.
|Block damage|| Average
Destroys one map block in five hits
|Rate of fire|| 500 RPM (391.304 with reloading)
8.333 RPS ( with reloading)
One shot every 0.12 seconds (0.187 second average)
|Effective range||<500 blocks|
Spread goes up 0.0008 per shot.
Spread goes up 0.00667 per second (0.00347 with spread reduction)
Spread goes down 0.0032 per second.
|Reload time||2 seconds|
|Ammunition capacity|| 150 rounds
30 per magazine
|Recoil|| 0.01V, 0H per shot.
0.833V, 0H per second.
The Tommy Gun is the primary weapon available to to Gangster class in the VIP and Territory Control game modes. It is, as the name suggests, a Thompson submachine gun. It has a high fire rate (although lower than that of the SMG) and very good player damage. It is roughly twice as accurate as the SMG, and the lower fire rate means that it is easy to keep the spread from getting too high. It is arguably the best machine gun in Ace of Spades, doing about as much DPS as the minigun at full spin, having more ammo than the SMG (which is also used more slowly due to the weapon's lower RPM), and being more accurate than either of them. However, the reload time is very long.
The Tommy Gun has a very high spread cap (0.05), but it might as well have 1.0 as its cap because the low fire rate, clip size, reload, and spread reduction make it almost impossible to reach anywhere near the maximum spread. After draining a full clip and then reloading, the spread will only be at 0.01608. You would need to stand on an ammo crate and repeatedly drain your clip for a very long time to reach the maximum spread.
The Tommy Gun was added to the game with the St. Valentine's Day Massacre Pack DLC, which was released on 14th Feb 2013
- Versatile. The weapons very high range and manageable spread increase even when fired for a long period of time make it effective at a distance and its spread and fire rate make it effective at close range.
- Powerful. The damage this weapon deals is very high for such a versatile gun.
- The long and frequent reloads mean that it is all too common to run out of ammo in the middle of combat.
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|Melee||Spade • Combat Knife • Pickaxe • Super Spade • Zombie Hands • Crowbar|
|Primary Weapons||Minigun • Bolt-Action Rifle • Semi-Auto Rifle • SMG • Pump-Action Shotgun • Double Barrel Shotgun • Tommy Gun|
|Secondary Weapons||RPG • Triple Barrel RPG • Pistol • Rocket Turret • Block Cannon • Drill Cannon • Snub Nosed Pistol|
|Equipment||Grenade • Antipersonnel Grenade • Parachute • Landmine • Radar Station • Engineer Jetpack • Disguise • Dynamite • C4 • Molotov Cocktail|
|Classic Weapons||Spade • Rifle • SMG • Shotgun • Grenade|
|Hurt + Heal Weapons||Assault Rifle • Automatic Pistol • Mine Launcher • Blocksucker • Machete • Auto-Shotgun • Grenade Launcher • Chemical Bomb • Sticky Grenade • Riot Stick • Light Machine Gun • Riot Shield • Med Pack|